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Peng Liang
Character Artist
Tokyo, Japan

Summary

Setup of high model in maya、coth simulation、facial (blend shape) etc for 2 years.
Modeling of next-gen game character for 4 years.

Skills

3D Modeling

Software proficiency

Mari
Mari
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite
UVLayout
UVLayout